
Visual Storytelling
[Process]
HOW I ACTUALLY WORK
I'm annoyingly hands-on. Brief to final file, I'm still there, still fussing.
01
ASK TOO MANY QUESTIONS
Before I open Figma, I'm usually annoying someone with questions. What's this actually for? Who's it for? Why now? The answers save me from making something pretty and useless.
02
I don't really believe in one-off designs. Everything I make is part of a bigger system — fonts, colors, layouts that all know how to behave with each other, wherever they show up.
03
I'm less excited about what looks good today and more obsessed with what still looks right in two years. If it needs constant babysitting, I didn't actually finish the job.

[Services]






